A team of 40 players from North America will face off against a team 40 players from Spain and Latin America in this massive global Rust competition, taking place over 48 hours, starting April 14 at 12:00pm PDT (19:00 UTC) and ending April 16 at 12:00pm PDT (19:00 UTC). Over the course of the 48 hours, teams will aim to collect and cash in as many dog tags as they can, while also building up their bases and supplies. Teams can gain access to additional resources by getting kills, completing objectives, and claiming crate drops. The final hour of the competition will be an all-out battle, as both teams try to raid the opposing base. The team that has cashed in the most dog tags at the end of 48 hours will be the victors.
Event Format
- Participants: 80 players total, 40 from North America, 40 from Spain and Latin America
- DisguisedToast - Team NA Captain
- Alexby11 - Team ES/LATAM Captain
- Event Length: 48 consecutive hours
- Key Settings: Vanilla Rust, progressing to 2x by the end of 48 hours
- 1x for the first 24 hours, 2x for the last 24 hours
- Teams limited to "primitive era" for the first 24 hours
- Players will be able to loot higher-tech items but not use them until the end of the Primitive Era (first 24 hours)
- Server Location: NA East
- Server Access: Unlimited over the 48 hours
- Broadcast Windows: There are 3 broadcast windows during this event, each 3 hours in length
- Broadcast Window 1: 0:00:00 (Event Start) - 3:00:00
- Broadcast Window 2: 24:00:00 - 27:00:00
- Broadcast Window 3: 45:00:00 - 48:00:00 (Event End)
- Win Objective
- Earn points by eliminating enemy players, collecting their dog tags, and returning them to base to cash in for credit at their team’s shrine
- Players can pick up teammates’ dog tags and deposit in their own base to deny them from the opposition
- Hackable crate events will occur during the broadcast window that will award additional loot and dog tags
- Neutral raidable bases will spawn around the neutral islands that will award additional loot and dog tags
- A hackable crate event will kick off the last broadcast window; 15 minutes after either team claims the crate, PVP base raiding is enabled
- Each NPC kill has a 33% chance of dropping a dog tag
- When a team’s tool chest is destroyed during the base raiding period, all dog tags they’ve collected are dropped and need to be denied by the team that destroyed the chest
- Dog tags are "denied" by picking them up and carrying them across the islands back to their home base
- Players carrying stolen dog tags will be marked on the map while returning them to base
- The team whose tool chest was destroyed may kill the raiding team’s dog tag carrier and reclaim the dog tags if 48 hours are not up
- That team MUST rebuild their tool chest in order to re-cash the stolen dog tags
- The team that has the most cashed-in dog tags at the end of 48 hours will be the winners
- Tiebreakers
- Total kills by each team
- Total non-cashed dog tags collected by each team
- Total damage done by each team
- Total nodes farmed by each team
- Map: Custom created 5 island style map
- Each team has own island with low tier monuments and other resources
- Mid and high tier monuments are scattered throughout the map in PVP zones
- Central contested/object driven island with more abundant resources
- Middle island also contains a neutral broadcast zone
- Players who load in for the first time prior to 12:15pm PDT/19:15 UTC on broadcast day 1 will spawn on the neutral middle island
- Players who load in for the first time after 12:15pm PDT/19:15 UTC on broadcast day 1 will spawn on their home team islands
- Building Restrictions
- 15x15 square on each team’s island to build their main base
- Players may only place their team’s tool chest inside that square
- Other things may be built on their island, but will not count as the base needed to be raided for the win
- Players will be banned from building unbeatable bases with the following restrictions:
- Capped at Sheet Metal instead of HQ walls
- No Multi TC bases
- No Building Exploits
- No double stacking walls
- No double stacking floors
- Additional Elements
- Monument Raid
- Each team's zone will have a monument that can be raided
- Teams that can successfully discover the supply signal will receive an airdrop with a scrap transport helicopter that can be used during the primitive era
- Additional higher level monuments will be available to be raided throughout the neutral islands
- Hackable Crate Events
- A hackable crate will spawn at some point during each broadcast window
- First 2 broadcast windows will each have 2 crate spawns
- Final broadcast window will have 1 crate spawn
- The team that manages to hold the position and open the crate will receive Dog Tags and materials
- 1st crate on Broadcast Window 1 will have 40 dog tags
- Every other crate will have 20% (rounding up) of currently-cashed dog tags
- Pathing Battleship
- Will house hackable crate events during the 2nd and 3rd broadcast windows (1 crate per broadcast)
- Neutral Raidable Bases
- Contain lootable crates, as well as dog tags (5% of current cashed dog tag total)
- Spawn every 2 hours during first 24 hours of gameplay, every 1 hour for the last 24 hours (respawn timer starts after a base is destroyed by either team)
- Only 1 can spawn at a time
- Spawn locations at random on the contested portion of the map
- Small to medium sized bases only
Prizing: $100,000 USD total
Team Prizing
Event Result | Prize per Team | per Player |
---|
Winning Team | $64,000 | $1,600 |
Losing Team | $34,000 | $850 |
Individual Prizing
$2,000 awarded to the player with the most kills
Link to the OFFICIAL RULESET.